Rome Total War

Rome: Total War storms E3 2004.
THE TOTAL WAR ENGINE IS BACK ON TV!
We can now officially confirm that the Total War engine will once again be seen on TV! This time it makes its debut in the US. A groundbreaking new series entitled 'DECISIVE BATTLES' will premiere on the HISTORY CHANNEL on Friday, July 23 at 9pm ET/PT. click here for more info (last updated August 11th).

3D Unit Profiles.We now have the Rome: Total WarTM 3D unit unit profiles, each week we will be adding extra units. As the game is still in development what you see here will change and may be different from the finle in-game version (last updated 13th August).

New Rome: Total War Province Profile. Each week you can find out about some of the individual provinces that you will conquer while playing Rome Total War. This should give you a little insight into what you may discover when you begin playing the game for real! Click here (last updated August 12th).

Building profile. We mow have the building descriptions and these now include some variants for different factions and cultures in the game (last updated 30th June). Oh and remember to check the Res Romanae (on the left of the front page) for a small factoid every day!

Latest Previews. As Rome: Total War gets ever closer to it's release (Fall 2004) the previews are rolling in. Check out the latest ones here:

Fantastic news! Not only has Rome: Total WarTM won best strategy game of E3 (the Electronic Entertainment Expo 2003, held in Los Angeles) from Game Critics Awards: Best of E3 2003 , GameSpy and IGN, we were also runner up for PC game of show from IGN and 4th best game of the show (all formats) from Gamespy. Rome: Total War has also been included in Gamespot's top ten PC Games of E3 (at no.5). Check out the awards page for all the latest awards and links. Check the latest previews and E3 coverage here.

FAQ. Check out the Rome: Total War FAQ.
Codex Imperia. We have started the Codex Imperia an information and resource section for all you history buffs. This will be updated every few weeks or so.
Rome: Total WarTM is the next generation in epic strategy gaming from the critically acclaimed and award winning Total War brand. The aim of the game is to conquer, rule and manipulate the Roman Empire with the ultimate goal of being declared as the "Imperator" of Rome. Set in a time when the mighty Roman Empire emerged to conquer the known world against powerful enemies; when gladiators fought to a bloody death in the Coliseum; when Spartacus defied the might of the empire; when Hannibal led his invincible army and his war elephants across the Alps to strike fear into the very heart of Rome itself; and when Julius Caesar finally smashed the Barbarian Gauls. This was a time of brutal confrontation between civilisation and barbarism, and of civil war as the ancient world’s only superpower turned on itself.
A completely new Total WarTM engine uses innovative technology and groundbreaking design to bring the world of ancient Rome to life to deliver the biggest and most cinematic battles ever seen in a videogame. So the battles in Rome: Total War maintain the epic scale that fans of Total WarTM " are used to, but now use high-detailed 3D polygonal troops and allows huge cities to be displayed on the battlefields. The result is truly spectacular.
Sticking with the award-winning formula of Total WarTM games, the campaign game lets players build an Empire using the arts of war, diplomacy and trade. The new engine recreates Europe as a 3D game world ripe for conquest, where the whole physical terrain of Europe has been re-created.
Cities and settlements will grow and develop over time (providing they are managed properly) and as players develop the environment around their cities (e.g. by building roads and bridges or improving the agriculture) the battlefields will adapt to show these features. The result is a fully dynamic interactive world.
Epic battles between collosal armies. Over 10,000 fully polygonal, motion captured men can be displayed simultaneously with virtually no sacrifice of performance compared to Medieval: Total War.
Players can command entire Roman Legions, Greek phalanxes, barbarian hordes and the armies of Carthage, Egypt, and the Successor Kingdoms, each with a mix of exclusive units.
The campaign game is accessible to all gamers from those who want to do everything through to beginners (who can use city governors and automatic systems to handle the detail of taxation, military training and building) and those who just want to fight enormous battles!

Besiege huge cities and storm mighty fortresses with powerful artillery and siege engines. Bring your enemies defences crashing to the ground with catapults, smash through their gates with battering rams as burning oil rains death from above, fight your way onto the battlements with siege towers and assault ladders and undermine their walls by igniting sapping points.
Rome: Total War also allows up to 8 players to fight epic battles over a LAN or the internet.

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